Project Description
Public Speaking
As public speaking and sharing knowledge are passions of mine, I have had the privilege of speaking at numerous game industry events around the globe, ranging from Game Developers Conference in San Francisco, to the Nordic Game Jam in Copenhagen, and even the Computer Entertainment Developers Expo in Yokohama, Japan. Below you can see a list of the different talks that I have given over the past decade plus.
Refining Hero Traversal in Star Wars Jedi: Survivor
Game Developers Conference 2024 – San Francisco, USA – March 2024
Channeling Chaos in the Creative Process
UDESIGN Conference – Monterrey, Mexico (Remote) – September 2022
Ori and the Will of the Wisps: Narrative Design and Visual Storytelling
Game Developers Conference 2021 – San Francisco, USA (Remote) – July 2021
Crafting the World of Ori and the Will of the Wisps
Games Gathering Conference – Odessa, Ukraine (Remote) – June 2021
China Game Developers Conference 2020 – Shanghai, China (Remote) – August 2020
Event Horizon School of Digital Art – Milan, Italy (Remote) – June 2020
Distributed Development in the Digital Age
Breda University of Applied Sciences – Breda, The Netherlands (Remote) – May 2020
Game Design Workshop
Moon Studios Team Retreat – Florence, Italy – October 2018
Rational Design Lecture and Workshop
WTF Gaming Fest – Saltillo, Mexico – September 2017
35 Design Mistakes (In Video Game Development)
CEDIM – Monterrey, Mexico – January 2018
AREA by Mimec B2 “Boundary Breakers” – Monterrey, Mexico – October 2016
From Passion to Profession
Games Starter Game Dev Meetup – Monterrey, Mexico – September 2016
In Control: Taking the Runner in New Directions
Game Industry Conference – Poznań, Poland – October 2015
Child’s Play? Think Again!
Nordic Game Jam – Copenhagen, Denmark – February 2015
Rayman Legends: The Design Process in the UbiArt Framework
Computer Entertainment Developers Conference – Yokohama, Japan – September 2014
Inngames Conference – Madrid, Spain – April 2014
Game Developers Conference 2014 – San Francisco, USA – March 2014
The Creation of a World in Rayman Legends
Breda University of Applied Sciences – Breda, The Netherlands – January 2014
SAE Alumni Event – Amsterdam, The Netherlands – October 2013
The Extra Mile: How to get Better at Your Job (In the Games Industry)
Dutch Game Garden Festival of Games – Amsterdam, The Netherlands – April 2013
Asymmetrical Gameplay, the WiiU and Rayman Legends
Breda University of Applied Sciences – Breda, The Netherlands – January 2013
Rational Design: The Core of Rayman Origins
Breda University of Applied Sciences – Breda, The Netherlands – July 2012
2D and 3D Game and Level Design
Breda University of Applied Sciences – Breda, The Netherlands – February 2011