Project Description

Public Speaking

As public speaking and sharing knowledge are passions of mine, I have had the privilege of speaking at numerous game industry events around the globe, ranging from Game Developers Conference in San Francisco, to the Nordic Game Jam in Copenhagen, and even the Computer Entertainment Developers Expo in Yokohama, Japan. Below you can see a list of the different talks that I have given over the past decade plus.

Refining Hero Traversal in Star Wars Jedi: Survivor

Game Developers Conference 2024 – San Francisco, USA – March 2024

Channeling Chaos in the Creative Process

UDESIGN Conference – Monterrey, Mexico (Remote) – September 2022

Ori and the Will of the Wisps: Narrative Design and Visual Storytelling

Game Developers Conference 2021 – San Francisco, USA (Remote) – July 2021

Crafting the World of Ori and the Will of the Wisps

Games Gathering Conference – Odessa, Ukraine (Remote) – June 2021
China Game Developers Conference 2020 – Shanghai, China (Remote) – August 2020
Event Horizon School of Digital Art – Milan, Italy (Remote) – June 2020

Distributed Development in the Digital Age

Breda University of Applied Sciences – Breda, The Netherlands (Remote) – May 2020

Game Design Workshop

Moon Studios Team Retreat – Florence, Italy – October 2018

Rational Design Lecture and Workshop

WTF Gaming Fest – Saltillo, Mexico – September 2017

35 Design Mistakes (In Video Game Development)

CEDIM – Monterrey, Mexico – January 2018
AREA by Mimec B2 “Boundary Breakers” – Monterrey, Mexico – October 2016

From Passion to Profession

Games Starter Game Dev Meetup – Monterrey, Mexico – September 2016

In Control: Taking the Runner in New Directions

Game Industry Conference – Poznań, Poland – October 2015

Child’s Play? Think Again!

Nordic Game Jam – Copenhagen, Denmark – February 2015

Rayman Legends: The Design Process in the UbiArt Framework

Computer Entertainment Developers Conference – Yokohama, Japan – September 2014
Inngames Conference – Madrid, Spain – April 2014
Game Developers Conference 2014 – San Francisco, USA – March 2014

The Creation of a World in Rayman Legends

Breda University of Applied Sciences – Breda, The Netherlands – January 2014
SAE Alumni Event – Amsterdam, The Netherlands – October 2013

The Extra Mile: How to get Better at Your Job (In the Games Industry)

Dutch Game Garden Festival of Games – Amsterdam, The Netherlands – April 2013

Asymmetrical Gameplay, the WiiU and Rayman Legends

Breda University of Applied Sciences – Breda, The Netherlands – January 2013

Rational Design: The Core of Rayman Origins

Breda University of Applied Sciences – Breda, The Netherlands – July 2012

2D and 3D Game and Level Design

Breda University of Applied Sciences – Breda, The Netherlands – February 2011