Publications Rational Design: The Core of Rayman Origins - gamedeveloper.com During my time on Rayman Origins as a student, I wrote a lengthy dissertation on Ubisoft's Rational Design methodology which had been employed during the production of the game. It was published and featured on Game Developer in March of 2012. Read it here. [...]

Public Speaker at Conferences & Industry Events

Public Speaking As public speaking and sharing knowledge are passions of mine, I have had the privilege of speaking at numerous game industry events around the globe, ranging from Game Developers Conference in San Francisco, to the Nordic Game Jam in Copenhagen, and even the Computer Entertainment Developers Expo in Yokohama, Japan. Below [...]